First youtube video
It took me a long time to post the alpha of the game publicly, I gave it to a few friends and people that discovered my discord, but I didn't think the game was in a state to be seen by other people. In the end I decided to post it as I was ramping up design on the game and wanted to see what people's reactions would be and how they played.
I posted on itch.io, gamejolt and indiedb and shared conservatively on facebook and tweeter. I got a few dozen downloads and a few comments like 'cool' and 'what platform', some friends and colleagues also contacted me, but nothing really solid.
Then something cool happened: some random youtuber (GrayDeathSociety) found the game on itch and made a video. He found a few bugs, I saw how he played the game and what a random player, playing my test level would do:
I also got some ideas about what to add as small details around the environment and it also confirmed that the look and feel I was going for was clear.
All in all great experience, I think I will just post on a set schedule and not care about it being final or buggy, the feedback is more important and more motivational than postponing the release.
Files
Get Jack McLantern
Jack McLantern
Halloween Shenanigans
Status | In development |
Author | Swearsoft |
Genre | Action |
Tags | 3D, 3D Platformer, Atmospheric, collectathon, Gothic, Monsters, Singleplayer, Skeletons, Unity |
Languages | English |
More posts
- Axe debugging and general clean-up - Beta prepSep 05, 2021
- Version 0.3.8 and Jimmy VegasMay 25, 2019
- Linux versionMay 19, 2019
- Play on Linux guideMay 18, 2019
- Camera adjustments and tartan pantsMay 13, 2019
- Small update - 0.3.6May 12, 2019
- Bring me to church - alpha v0.3.5May 11, 2019
- New build up v0.3.4: enemy fixes and other adjustmentsMay 07, 2019
- Small tweaksMay 03, 2019
- Jack I don't feel so good - Dissolving zombies, knights and barrelsMay 02, 2019
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