Small tweaks

I didn't have much time, but I did get to push out two builds in the past 2 days.

First I fixed a menu option bug,  I made some general stat adjustments, added a temporary hit effect to the axe and some other minor tweaks for 0.3.1

Some additions to the control menus and uploaded.

Then I noticed some previous adjustments I made screwed with the attack range of some of the zombies and I also adjusted some of the ragdoll code to make their response a bit more predictable for 0.3.2



Jack_McLanter_Alpha_0.3.2 242 MB
May 03, 2019

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