Go for the Head - Working Title
GO FOR THE HEAD (Working Title)
A survival horror game in the vein of the old classics like Resident Evil and Silent Hill for the PS1. It started out as a Unity tutorial, but has simmered and I have been tinkering with aspects of it and this past couple of weeks I have made some progress towards finishing up Episode 1 (chapter 1), here is a sneak peek:
I want to achieve the same mix of survival and puzzle solving through a city and potentially add some procedural elements and/or permadeath to increase replayability, possibly as difficulty modes.
The current build is just a prototype so I can get people's feedback
You can see the tutorial series I did in Greek that started all this:
NOTE: Touchpad not recommended, use mouse/keyboard or gamepad instead
Status | In development |
Platforms | HTML5, Windows, macOS |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Swearsoft |
Genre | Action |
Tags | Atmospheric, Dark, Procedural Generation, Survival Horror, Unity |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Comments
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Here is my playthrough
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cool zombie
Nice try , had some bugs, i played it with a playstation type controller, the movement was good , i found it difficult to shoot and aim , maybe add an auto aim feature?
did you play on easy first?
what bugs did you encounter?
I played on medium, bugs i encountered was like this , the character was rotating when i started the game i had to unplug and plug in the controller to stop, gameover screen was shown while the character being alive although the life bar was zero, in the main menu sometimes i could not highlight an option so i used the mouse for that
By the way i have watched your tutorial on the game some time ago and i really liked it! 😉
With a ps4 controller?
Nope an older more of a psx/ps2 controller
I've had issues with non-xbox controllers, not sure I can just fix it. Will investigate the game over one, were you able to control the player?
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:D
;p